In this assignment, I created 3 different "cookie cutter" shapes using Photoshop, Illustrator, and Rhino. You can access the final .stl
files here.
I started by picking the images of objects that can be recognized by their silhouettes. I ultimately landed on a butterfly, light bulb, and sunglasses.
With the images selected, I then move to Photoshop to prep the images for a trace. I use the magic wand tool to select and delete the background.
I then use the Camera Raw Filter in Photoshop, turn the exposure all the way down and contrast all the way up to quickly turn the image into a silhouette.
With the silhouettes completed, I then paste the images into Illustrator and use the Image Trace tool to convert them into vectors. I then save the entire artboard as a .dxf
file
Once I have all the vectors completed, I then started a new project in Rhino and import all the .dxf
files. I then added an offset of 0.2 inches
to each of the shapes and extruded them by 1 inch
.
I then added outer layer with an extrusion of 0.5 inches
just to make it more grip-able and complex. I also realized that I needed to use the BooleanUnion
command merge both extrusions into a single closed solid polysurface.
These are then exported as .stl
files as shown below.
You can access the .stl
files on my github repo.